This will get you a hit, 90% of the time, now watch the shells as they land, was he going faster or slower than you thought adjust your aim. so flighttime + 1 markers (when zoomed all the way in) at the bow assuming the ship is going full speed. So assume he is going full speed, hold down alt and get the flighttime for your projectiles, say it is 5 seconds, position your basic (standard) cross hairs so that the 6th marker hits his bow, or an equivalent point further or closer to you according to the above post. Lets assume you are aiming at a battleship, and the aspect of the battleship looks to be broadside on, you can tell by the smoke of the ship if he is going full speed or half speed etc, alot of players never let the throttle down. Another thing most ships follow a pretty basic aiming-lead formula.
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